WoW Chats As The Link Between Game Players

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World of Warcraft is one of the most popular games of the 21st century. Although the first ideas of games, which would be based on the usage of Internet technologies, were presented much earlier, the game itself was presented in 2004. It was a significant date, because people were eager to play the brand new role-playing game, which would be based on the Internet. The genre of MMORPG, which was represented by the World of Warcraft and its creators, was created on the basis of traditional role-playing game. Actually, two genres are absolutely similar, excluding the basis. Thus, the genre of role-playing game appeared in 1994 and was the first genre of computer games, which could be played hours, days and weeks long. People liked the genre and the first game belonging to it from the very beginning, because they had never experienced anything like that before. Warcraft I became the first game to present the genre of RPG and it gained popularity due to the numerous fans, which were buying their CDs with the game and were playing Warcraft every time they had spare minute for this. Role-playing games became popular due to the Warcraft I and the work of Blizzard Entertainment – the company, which created Warcraft and presented the genre of role-playing game. The genre had been developed by numerous companies after its appearance, but nobody managed to duplicate the success of Warcraft and create the game that would bring the same or larger profit. When Blizzard understood that being their debut, Warcraft became the most successful computer game in the world, they made a decision to work on the continuation of the game. That was how Warcraft II and Warcraft III appeared in 1996 and 2002 respectively. People liked the continuation of Warcraft even more than Warcraft itself, because they had been waiting for it much longer than for the first chapter of Warcraft. The genre of role-playing game was based on the real life. People could do the same actions they did in their real lives and even more. They could kill mobs and do mining and many other things, which were impossible in reality.

The genre of MMORPG (massive multiplayer on-line role-playing game) became the logical continuation of RPG. Computer technologies, which had been developing rapidly during the last ten years, reached the top of their development and made it possible to create such game as World of Warcraft, which would use Internet as the way to connect people. WoW servers are situated in most countries of the globe and they are used to let people connect to the game and intercommunicate through the chats, which are the part of the game and can be used by anyone, who wants to play WoW and talk to people. WoW became the beginning of the new age in the history of computer games and the link between people from all countries of the globe.

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